Left: GPU model, combine_textures = false. Right: CPU model. Both images show the spectral radiance at 3 predefined wavelengths (i.e. no conversion to sRGB via CIE XYZ).
Left: GPU model, combine_textures = true. Right: CPU model. Both images show the spectral radiance at 3 predefined wavelengths (i.e. no conversion to sRGB via CIE XYZ).
Left: GPU model, combine_textures = true. Right: CPU model. Both images show the spectral radiance at 3 predefined wavelengths (i.e. no conversion to sRGB via CIE XYZ).
Left: GPU model, combine_textures = false. Right: CPU model. Both images show the sRGB luminance (radiance converted to CIE XYZ and then to sRGB - with some approximations on GPU).
Left: GPU model, combine_textures = true. Right: CPU model. Both images show the sRGB luminance (radiance converted to CIE XYZ and then to sRGB - with some approximations on GPU).
Left: GPU model, combine_textures = true. Right: CPU model. Both images show the sRGB luminance (radiance converted to CIE XYZ and then to sRGB - with some approximations on GPU).
Left: GPU model, combine_textures = true. Right: CPU model. Both images show the sRGB luminance (radiance converted to CIE XYZ and then to sRGB - with some approximations on GPU).
Left: GPU model, combine_textures = true. Right: CPU model. Both images show the sRGB luminance (radiance converted to CIE XYZ and then to sRGB - with some approximations on GPU).
Left: GPU model, combine_textures = false. Right: CPU model. Both images show the sRGB luminance (radiance converted to CIE XYZ and then to sRGB - using 15 wavelengths on GPU, vs 47 on CPU).
Left: GPU model, combine_textures = true. Right: CPU model. Both images show the sRGB luminance (radiance converted to CIE XYZ and then to sRGB - using 15 wavelengths on GPU, vs 47 on CPU).
Left: GPU model, combine_textures = true. Right: CPU model. Both images show the sRGB luminance (radiance converted to CIE XYZ and then to sRGB - using 15 wavelengths on GPU, vs 47 on CPU).
Left: GPU model, combine_textures = true. Right: CPU model. Both images show the sRGB luminance (radiance converted to CIE XYZ and then to sRGB - using 15 wavelengths on GPU, vs 47 on CPU).
Left: GPU model, combine_textures = true. Right: CPU model. Both images show the sRGB luminance (radiance converted to CIE XYZ and then to sRGB - using 15 wavelengths on GPU, vs 47 on CPU).